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Johnnyz's Compositions ^^ |
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Well, I compose too, but I don't think I'm good at this O_o see for yourselves =P
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Important Battle
(2:29)
This one was the first composition that I decided to show to someone... it's a boss-ish tune, that looks like you have to defeat the boss within a time limit. |
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Forest of the aMAZEd
(3:22)
A very atmospheric music, to give the feeling of a snowy forest, very labyrinthic. |
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Death of a Character
(1:13)
It's supposed to be played when a non important RPG character dies. It turned to be kinda scary, though... |
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Sadness
(4:01)
This is a desert theme. I almost called this music "Sandness" ^^ |
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By Now
(2:37)
This is my first composition ever... =P can't really say what this music looks like... but this is probably about me... repetitive, calm, someway weird =P I think I'll improve this composition later... |
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Stage 4
(1:30)
This is Master System-ish... very Master System-ish! even the instruments are Master System-ish... I just put a bass to make it sound different... =P |
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Just a Battle
(2:46)
A battle theme, no doubts... =P as I'm a novice, I can't say what's wrong here... maybe the melody is too weak... maybe there isn't a melody... O_o |
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A Sad Ending
(1:25)
This is supposed to be sad... and... someone please tell me if the melody isn't original... O_o |
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By Now 2
(2:44)
This composition (remix??) looks a lot like By Now... =P |
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Misfortune Theme
(4:05)
This is the theme for a RPG I'm doing on RPGMaker 2000... I think it's not repetitive =P |
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Electronicly Locked
(2:13)
Well, nothing to say, except the usual... I don't know what went wrong... =P |
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Night in the Lake
(3:33)
This is a remix from Forest of the aMAZEd, but I think there is something wrong on the melody O_o I tried to make it sound a little more of a Lake theme instead of Forest... maybe it's still labyrinthic and I should start exploring this labyrinth style =P |
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By Now 3
(1:26)
Piano reduced version of By Now... =P |
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Final Boss Theme
Not yet, but I'm trying to do a final boss composition, maybe it will be ready still this year =P (2005, oh god, it's been that long?) |
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